ITS BROWSER ARTILLERY

Version 0.7: re-rendered!

this is where the game would be displayed if it was working the way things were supposed to.

Type or click in the angle box to adjust trajectory, use slider to determine power.
Press fire to fire!!!

CHANGELOG:

V0.7.1

  • Improved explosion animation/spawning.
  • Implemented game over states!
  • Boosted frame rate (~30fps now instead of 20)
  • V0.7:

  • Switched to a better changelog
  • Started poking at menus
  • Changed rendering system completely. Now each item renders itself, removing the need for a rendering object
  • Rewrote colours to easily compare pixel data more easily
  • Reworked collision detection and physics to handle general restructuring
  • TO DO LIST:

  • Some kind of menu stuff
  • Tweak/balance AI
  • Hit detection! (more accurate ground detection, too?)
  • Game over screen
  • General gameplay tweaks
  • Things I Did Already:

    V0.1:

  • Generate Map
  • Render a map
  • Render Players
  • Place Players
  • V0.2:
  • Accept inputs
  • Emit projectiles
  • Detect projectile collision
  • Alter map based on impacts
  • Handle turns properly
  • V0.5:
  • Release to public!
  • Make AI actually shoot
  • V0.6:
  • Make AI adjust based on previous impact
  • Fix bug with negative X velocities